Konstantin Ryabinin
Research Worker at Heidelberg University
Associate Professor at Perm State University
kostya.ryabinin@gmail.com
Dr. Konstantin Ryabinin is a research worker at the Astronomisches Rechen-Institut (ARI), Centre for Astronomy of Heidelberg University, and associate professor at Perm State University (Computer Science Department). He currently resides in Mannheim, Germany, and works at ARI as a researcher and software engineer developing a parallel direct solver for systems of astrometric equations within Japan Astrometry Satellite Mission for INfrared Exploration (JASMINE).
He graduated from the mechanics and mathematics faculty of Perm State University in 2011 and defended his Ph.D. in Computer Science in 2015. Since 2011, he conducts research in the fields of scientific visualization, visual analytics, human-computer interaction, computational geometry, computer graphics, multimedia, ontology engineering, semantic data mining, multiplatform portability, ubiquitous computing, and the Internet of Things. He is a leading developer of the SciVi visual analytics platform and the NChart3D data visualization library. He published more than 70 papers in scientific journals and proceedings of international conferences in the area of his research expertise.
He graduated from the mechanics and mathematics faculty of Perm State University in 2011 and defended his Ph.D. in Computer Science in 2015. Since 2011, he conducts research in the fields of scientific visualization, visual analytics, human-computer interaction, computational geometry, computer graphics, multimedia, ontology engineering, semantic data mining, multiplatform portability, ubiquitous computing, and the Internet of Things. He is a leading developer of the SciVi visual analytics platform and the NChart3D data visualization library. He published more than 70 papers in scientific journals and proceedings of international conferences in the area of his research expertise.
Main Projects
SciVi platform
Ontology-driven scientific visualization, visual analytics, and visual programming platform.
NChart3D library
Data visualization library for mobile devices.
Main Publications
Direct Solver Aiming at Elimination of Systematic Errors in 3D Stellar Positions.
Lecture Notes in Computer Science 14838, 309–323.
2024
Eye Tracking Data Mining Based on Fuzzy Sets of Fixations.
Frontiers in Artificial Intelligence and Applications 378, 11–19.
2023
Semantic Hashing to Remedy Uncertainties in Ontology-Driven Edge Computing.
Lecture Notes in Computer Science 10477, 656–671.
2023
Visualization of Geometric Models of Faceted Solids in Point Calculus.
Scientific Visualization 15(1), 60–70.
2023
Ontology-Driven Visual Analytics Platform for Semantic Data Mining and Fuzzy Classification.
Frontiers in Artificial Intelligence and Applications 358, 1–7.
2022
Towards Visualization of Generalized Mental Maps Representations.
Scientific Visualization 14(4), 24–37.
2022
Towards Mitigating the Eye Gaze Tracking Uncertainty in Virtual Reality.
Lecture Notes in Computer Science 13353, 623–636.
2022
Ontology-Driven Visual Analytics Software Development.
Programming and Computer Software 48(3), 208–214.
2022
Ontology-Driven Toolset for Audio-Visual Stimuli Representation in EEG-Based BCI Research.
In Proceedings of the 31st International Conference on Computer Graphics and Vision (GraphiCon 2021). pp. 223–234.
2021
Visual Analytics Tools for Polycode Stimuli Eye Gaze Tracking in Virtual Reality.
Proceedings of the 31st International Conference on Computer Graphics and Vision (GraphiCon 2021). pp. 211–222.
2021
Ontology-Driven Tools for EEG-Based Neurophysiological Research Automation.
Scientific Visualization 13(4), 93–110.
2021
Ontology-Driven Data Mining Platform for Fuzzy Classification of Mental Maps.
Frontiers in Artificial Intelligence and Applications 340, 363–370.
2021
Tackling IoT Interoperability Problems with Ontology-Driven Smart Approach.
Lecture Notes in Networks and Systems 342, 77–91.
2021
Creative Map Studio: A Platform for Visual Analytics of Mental Maps.
Scientific Visualization 13(2), 79–93.
2021
Visual Analytics of Gaze Tracks in Virtual Reality Environment.
Scientific Visualization 13(2), 50–66.
2021
Automated Creation of Cyber-Physical Museum Exhibits Using a Scientific Visualization System on a Chip.
Programming and Computer Software 47, 161–166.
2021
Scientific Visualization System on a Chip with Tangible User Interface.
In: Proceedings of the 30th International Conference on Computer Graphics and Machine Vision (GraphiCon 2020). Part 2.
2020
Graph-Based Visual Analytics Tools for Digital Humanities Research.
In: Proceedings of the 30th International Conference on Computer Graphics and Machine Vision (GraphiCon 2020). Part 2.
2020
Novel Circular Graph Capabilities for Comprehensive Visual Analytics of Interconnected Data in Digital Humanities.
Scientific Visualization 12(4), 56–70.
2020
Human-Oriented IoT-Based Interfaces for Multimodal Visual Analytics Systems.
Scientific Visualization 11(4), 53–65.
2019
Cyber-Physical Museum Exhibits Based on Additive Technologies, Tangible Interfaces and Scientific Visualization.
Scientific Visualization 11(4), 27–42.
2019
Adaptive Scientific Visualization Tools for a Smart Paleontological Museum.
Programming and Computer Software 45, 180–186.
2019
Ontology-Driven Automation of IoT-Based Human-Machine Interfaces Development.
Lecture Notes in Computer Science 11540, 110–124.
2019
Building and Visualization of Sleek 3D Surfaces without Misplaced Extremes.
Scientific Visualization 11(1), 91–106
2019
Visual Analytics Tools for Systematic Exploration of Multi-Parameter Data of Social Web-Based Service Users.
Scientific Visualization 10(4), 82–99
2018
Using Scientific Visualization Systems to Automate Monitoring of Data Generated by Lightweight Programmable Electronic Devices.
Programming and Computer Software 44, 278–285.
2018
Calibration and Monitoring of IoT Devices by Means of Embedded Scientific Visualization Tools.
Lecture Notes in Computer Science 10861, 655–668.
2018
High-Level Toolset for Comprehensive Visual Data Analysis and Model Validation.
Procedia Computer Science 108, 2090–2099.
2017
A Unified Approach to Adapt Scientific Visualization Systems to Third-Party Solvers.
Programming and Computer Software 42, 347–355.
2016
Development of Ontology-Based Multiplatform Adaptive Scientific Visualization System.
Journal of Computational Science 10, 370–381.
2015
Using Scientific Visualization Tools to Bridge the Talent Gap.
Procedia Computer Science 51, 1734–1741.
2015
Development of Multiplatform Adaptive Rendering Tools to Visualize Scientific Experiments.
Procedia Computer Science 29, 1825–1834.
2014